![]() ![]() Especially a game like Diablo 4, which is basically perfect for solo playing. ![]() But I’m still wondering why I have to be tethered to an internet connection to play a game I bought and installed. ![]() The demo I played at BlizzCon (a lot) was definitely single player. Now, I hasten to point out that Diablo 4 will by all accounts still be a game with a single player mode. And that bothers me, because it’s exactly what I want from my Diablo experience - at most, I’ll play with a couple friends, and I enjoy playing it solo a lot of the time. Diablo 3 felt like it was only a single player game because it was used to being one and didn’t feel like going all the way. It’s not that this is entirely a new thing, but even with all of its support, Diablo 2 was still a single player game that felt like a single player game. Perhaps the vast majority of Diablo players are desperate for all these multiplayer experiences, with Diablo Immortal essentially an MMO and Diablo 4 doubling down on the multiplayer aspects that Diablo 3 tried to introduce. It’s not enough to make me cool on the game - I’ve been waiting for this for years, I’m super invested in the game happening - but am I the only person who maybe plays Diablo with at most two other people and that’s plenty? So when Diablo 4 was announced as an always on, somewhat multiplayer game where you can run into dozens of other players, the first thing I thought was but I don’t want to run into dozens of other players. If you tried playing Diablo 3 when it came out, you may remember Error 37. ![]() Truth be told, it bothers me about every game it’s in that isn’t explicitly a multiplayer game, but it really bothers me about Diablo 3 that the game is an always online one - that even if I intend to play the game wholly by myself I have to do so connected to Blizzard’s servers. This is something that bothers me about Diablo 3. ![]()
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